A 3D Alter Ego Inspired by Street Culture
O’Croc is a personal character project that brings together 3D design, illustration, and street-inspired visual language. Created as an alter ego, the character draws influence from graffiti culture and urban art, blending playful attitude with a bold, expressive identity. The character was modeled in Nomad Sculpt, rendered in Cinema 4D, and later expanded through a complementary illustration created in Procreate. This project explores how digital sculpture and illustration can work together to build a distinctive visual universe around an original character.